Browsing tag: Duke3D Theme: City/Urban

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A1L1

Good map for five minutes or so, that has enough action to keep you interested. Good oldie.

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ADG Episode

Top notch designed, mission based episode with a lot of action.

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Airport West

A great release I really enjoyed playing due to its balanced gameplay.

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Anorak City

Another neat little romp through a detailed and varied city map with a mix of keycard and button hunting, where action gets more intense the further you progress.

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Another Timeless Night

Enjoyable action packed map with great design throughout.

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Ballroom

A fun action packed map with balanced gameplay and decent design yet basic in some areas.

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Blackened

A very well detailed town with fair and balanced gameplay.

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Blown Fuses

An action packed, enjoyable level with a great difficulty pacing and and overall impressive, realistic looking level all round.

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C9 City Part 1

Good map although it can get boring if you don’t know what to do next, average design although a lot of misaligned textures.

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Chinatown

Good action packed map, with a design above average and enough ammo and health to survive.

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City At Night

A good oldie with solid design and short gameplay.

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City Suicide

A good short map, with a fun and not too challenging gameplay.

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Clear the Coast

Very enjoyable, action packed level, although on the easy side, with pleasing visuals and great design throughout.

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Dave City 2

Good map, with some Pascal-ish looking design with some of his own ideas in this map.

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Dogville (Extended 2012 Version)

No doubt a good thing to see an old classic getting an update and proper re-release, but I honestly felt that the extended parts didn’t add much to the overall experience, lacking the same visual punch and increasingly sluggish combat. These sections on their own provide a decent action packed level, but not on par with the original Dogville.

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Doom City

Short, enjoyable city level with great design throughout that keeps consistent.

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Duke Nukem Forever: Bottles to the Ground

The unlinear gameplay of the level works well, keeps some variety in there for replay value and generally an enjoyable level overall. The design looks great creating an immersive looking level.

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DukeMeal Restaurant

Action packed map without being too hard and a good classic looking design.

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Eye Witness

A very well designed map wtih good gameplay

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FbSp003: City Under Siege

Good map to play with good weapon and enemy balance. I recommend using the skybox too, since it adds to the feeling of the map.

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Filler

An enjoyable and detailed map, however a bit too colourful.

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Freedom

A really good map from Kevin worth downloading.

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Happy Hangover

Action packed, medium lengthed map with some decent city design which looks great in some areas, while messy in others.

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Just Another Christmas

A very good map by Taivo worth playing if you have not. Map has some noticable inspirations from Pascal’s work, but still uses a lot of Taivo’s own style.

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New York Plaza

A nice map, with good design and good balance in enemies, health and ammo.

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Red 3

One of the good maps in the time it was released. Scary level, with some really nice extras.

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Red Rock

A great map with very balanced gameplay and great design.

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Roch 1

The first of a great series. Balanced gameplay throughout.

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Roch 2

Balanced and actioned packed with great design. A few cramped spots indoors that affects gameplay.

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Roch 3

Another balanced, action packed map in the series.

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Roch 4

nteresting keycard idea, moderate and balanced gameplay with fantastic design

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Roch 5

Balanced action packed gameplaym however cramped in some interiors, with great design.

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Roch 6

Action packed and balanced as always, although a little tougher this time round with fantastic design throughout.

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Roch 7

Fantastic design, unlinear flow and balanced action throughout.

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Roch 8

Tough, balanced and action packed with fantastic design as always. Not as good as the prequel though.

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Roch Island

Great design with balanced and action packed gameplay.

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Roch Secret Level

Moderate and easy action, with decent design.

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Rural Nightmare

A good map from Aymeric, although not really my favorite.

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Sin Center

An all round solid experience, approaching the classic city style well through bold shapes and strong lighting, while offering some straightforward and easy gameplay.

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Sky City 1

The level was enjoyable, had some nice gameplay and good design throughout.

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Sky City 3

Enjoyable and fairly action packed, with some pretty neat design and structure throughout.

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Suburbs

It’s a short little romp through a city which would have benefitted from more enemies, also has good strong lighting that brings out the clean level design.

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Sunburn: Wet Dream

Very balanced gameplay with a great, tropical feel and design.

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The Final Missions

Short map pack with easy and tough spots throughout.

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The Slums of L.A

Slums is a short romp through a city with enough diversity of locations for its length and some nice attention to detail in places. Too generous on the ammo and health side resulting in easy combat and some hiccups with texturing.

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Traffic Jam

Solid oldie all round where Boucher shows a lot of improvement with the design to create two diverse locations and more challenging gameplay, with higher enemy counts and tighter supplies.

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Tribute to Action II

Very action packed level, with some challenging hordes to fight against. Design is decent but tends to suffer from a lack of proper texture alignment and trimming, and sometimes feels rushed.

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Twilight City

Challenging, action packed gameplay with a repeatative design throughout.

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Urban Chaos

A well designed map with solid, yet too easy, gameplay.

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Welcome Home

Short yet enjoyable map with great design.

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WGcity

A big detailed city with a lot of action, explosions and exciting gameplay.