Browsing tag: 4 Cog Award

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A Night in Rocksbourg I: A New Beginning

The first in the series that works well as an introduction for what is to come. Detailed and gritty looking city area, with plenty of exploration to immerse yourself with, challenging patrols and atmospheric gameplay.

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Avanipaala Praasaada

Author: Alexander W. Dennis | Released: October 13th 2001

Beautifully designed, grand white palace themed level with simple, yet enjoyable gameplay.

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Bastion of the Underworld

Author: Ben 'Kinn' Wooding | Released: May 20th 2004

Large, action packed fortress level which takes place both inside and out. Design is nice, makes use of a lot of curved structures and pretty well lit throughout. Another enjoyable map, while the new enemies may become a nuisance.

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Burial Ground

The map is large and open, but keeps a straight forward gameplay. Nothing particullary difficult, remains fun and includes some solid, detailed design.

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Day of the Lords

Author: Howard "GlassMan" Shaw | Released: October 19th 2003

Largely scaled, fairly well detailed and lit level with some great design throughout. Some rather enjoyable gameplay, however the ammo supplies are rather lacking.

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Duke Nukem Forever: Bottles to the Ground

The unlinear gameplay of the level works well, keeps some variety in there for replay value and generally an enjoyable level overall. The design looks great creating an immersive looking level.

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Happy Hangover

Action packed, medium lengthed map with some decent city design which looks great in some areas, while messy in others.

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House of Spikes

Author: Biff Debris | Released: July 23rd 2001

Standard gameplay which is fun and balanced, with a fairly consistent and solid design.

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Moldy Tower

Author: necros | Released: July 1st 2009

Slower paced gameplay with a great atmosphere, further enhanced from the new sound effects and other neat elements, such as the working cogs. Design is good, consistent and works very well throughout.

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Penile Devastation

Author: Robert P. Gove Jr | Released: July 29th 2001

Consistent and solid, metallic and runic design with some decent gameplay which gradually gets more action packed.

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Phantasm

Takes the bizarre theme and creates and interesting mix of puzzles within a wierd and abstract design, a pretty fun and refreshing experience.

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Ruined Nation

Author: Paul 'distrans' Brosche | Released: May 19th 2008

Actioned packed, yet very challenging expierence depending on the skill. Great design and decent usage of the textures throughout an atmospheric level.

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Sky City 1

The level was enjoyable, had some nice gameplay and good design throughout.

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Sky City 3

Enjoyable and fairly action packed, with some pretty neat design and structure throughout.

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The Ashen Age: Part I

The Ashen Age is a short and simple mission, that works as an easy, little introduction. The design is pretty appealing and detailed. The colours, tone and being set during daytime add a really nice atmosphere to the mission.

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The Hand of Glory

Solid mission, looks and plays like an enjoyable classic Thief experience.

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The Last Pissed Time

Heavy focus on puzzle solving along with a fair amount of action throughout, some impressive design and interesting new ideas and effects throughout.

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The Middle Evil

Author: Jean-Marc Gruninger | Released: November 3rd 1997

Great medieval level design, with an enjoyable yet challenging new twist on gameplay.

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The Slaughterhouse

Author: Neil Manke | Released: May 5th 1997

Although dating back to 1997, the map is still a solid experience including interactivity with the machines, some nice design with a consistent choice of textures and colour theme.

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Thief: The Trail of the Arch-Heretic

It’s a neat blend of Thief and Heretic, with some moderate, yet sometimes hectic gameplay with a pretty decent design throughout.

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Travail – A Quake Journey

Author: aguirRe, Asaki, distrans, negke, Preach & Scragbait | Released: July 9th 2007

This is deffinitely a high quality mission pack that is worth checking out, while the first episode remains the best, while the rest of the pack has its ups and downs. Flow between some of the levels are sometimes inconsistent, but the overall pack has great design and some enjoyable, challenging gameplay throughout.

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Tribute to Action II

Very action packed level, with some challenging hordes to fight against. Design is decent but tends to suffer from a lack of proper texture alignment and trimming, and sometimes feels rushed.