Introduction
Wind tunnels themed level using a unique brickwork and gothic visual style. Difficulty settings will offer different pacing and play style, so choose wisely before entering this domain.
Wind tunnels themed level using a unique brickwork and gothic visual style. Difficulty settings will offer different pacing and play style, so choose wisely before entering this domain.
The second canto in Anderson’s INFERNO series, originally released for Ultimate Doom, before being updated for Doom 2. This review covers version 2.2 also known as ACHRON22. Continues the journey after entering Dante’s Gate, appearing somewhere along the shores of Acheron still look for Beatrice.
The situation isn’t looking up for Duke. An invasion on the city has begun but he finds himself hiding behind a rock in the ocean and having misplaced his pistol once again. He can’t be waiting here forever, so it is about time to head out and get the job done.
The first canto in Anderson’s INFERNO series, originally released for Ultimate Doom before being updated for Doom 2. This review covers version 2.5 also known as DANTE25. The story goes that, after an attack on the UAC base your lady-friend Beatrice has gone missing and was last seen entering a warp gate. You soon follow behind.
FISTFUL is a total conversion which goes on to change what we know of Doom by stepping away from those high tech labs and fiery pits of hell, instead taking players on a journey to the old west across two maps, complete with new graphics and audio.
ODARK is heavily inspired by Episode Four from the original game, more specifically both E4M1 and E4M6 and focuses a level around a darkly lit and atmospheric gothic theme. Requires a limit-removing port to play.
ESBN6 feels like a good old classic Duke experience and simple one at that, focusing on key card hunting and fighting against enemies in heavily guarded rooms. But there is a problem. Duke seems to have misplaced his weapons and goes on his adventure empty handed.
After barely surviving a swarm of asteriods, two astronauts and their ship are sucked through a black hole and find themselves warped to an alien planet. Here they discover telepathic humans are being terrorised by giant insects and held captive underground. They now seek your help and provide a shotgun just before a large spider breaks inside to attack.
Krause sets the stage for RUNBUDDY inside a large and sprawling UAC facility, chock full of zombies and demons just waiting to have a piece of you. This wad will require a Boom compatible source port to play correctly and takes the MAP03 slot; suggested ports at the end of the review.