the abandoned workshops Posts

April 18, 2013 / Quake
Author: Andrew 'than' Palmer Release Date: December 10th 2012

Introduction

Round the U-Bend flushes players through a large drainage system in a cistern themed setting. This is both a conversion and remake of DM5 turned into a singleplayer experience.

April 15, 2013 / Quake
Author: J. F. Gustafsson Release Date: January 20th 1998

Introduction

Set of three maps which follow directly on from the previous, full to the brim with devious tricks and traps for the unware players daring to roam these halls unprepared. Bring along plenty of patience, you’ll need it here.

April 13, 2013 / Doom 2: Hell on Earth
Author: J S Graham Release Date: March 21st 2005

Introduction

You’re being sent on a suicide mission to discover what happened twenty years ago on the asteroid colony, codenamed Crimson37, and also locate the gateway which holds the source to these demonic invasions and shut it down. Crimson Canyon was listed in the Annual Cacowards for 2005 at Doomworld.

April 11, 2013 / Blog

April 11, 2013 / Quake
Author: Speedy Release Date: June 13th 2008

Introduction

Medium sized, industrial themed level using the CR8 texture set, with gameplay that has an emphasis on exploration to help tackle what lies ahead or risk a world of hurt.

April 6, 2013 / Quake
Author: The Lieutenant Release Date: January 19th 2008

Introduction

Check your ammo and get prepared, because some nasties are lurking about on board this Rubicon textured vessel, and they’re not very happy about unwelcome visitors kicking through their… uh… docking stations? Grunt and Enforcer infested space vessel themed level with a few other surprises and plenty of interconnectivity.

April 5, 2013 / Quake
Author: XeNoN Release Date: December 17th 2001

Introduction

Imposes a mapping limitation of 100 brushes, this level takes place within a large, dark canyon where three runes must be retrieved in order to unlock the path beyond, journeying through a tech base, bloody caves and an ancient temple.

March 1, 2013 / Unreal
Author: Turboman Release Date: January 22nd 2013

Introduction

Takes players on a journey to a different planet to investigate three pyramid ruins, solving the mystery to their purpose and what happened to the previous inhabitants of the nearby camp sites. Originally created for the 10th Anniversary Contest over at unrealsp.org, the level has since been updated several times.

February 15, 2013 / Portal 2: Co-operative

Introduction

Single large chamber which uses discouragement beams and pivot cubes, requiring some thinking and experimentation from both players as they work in separate areas.

February 15, 2013 / Portal 2: Co-operative

Introduction

Single chamber focused on the use of ariel faith plates and well timed use of buttons as players split up, with a much smaller challenge waiting soon after.