Introduction
After reclaiming a valuable painting stolen by demons crawling around the local industrial complex, our hero swiftly returned home to get a good nights rest. Not a moment too soon the entire town is under heavy attack. The hunt resumes.
After reclaiming a valuable painting stolen by demons crawling around the local industrial complex, our hero swiftly returned home to get a good nights rest. Not a moment too soon the entire town is under heavy attack. The hunt resumes.
The world is full of monsters and you are working for the company who exterminates their kind, Monster Hunter Ltd. Your current assignment is to bring back a stolen, valuable painting. Following its trace leads to an industrial complex where you begin the search.
An army of aliens have overtaken a Hollywood post-production facility. They’re converting the audio and video studios to fit their own purposes, to spew an endless stream of nonsense into human homes via their television sets. As the last surviving employee, get the hell out of there!
Looks like the Earth Defense Force Headquarters have been overwhelmed and their base now taken over by the alien menace. Well, nothing too surprising really. Now Duke is on the scene ready to kick everyone’s arse. Let’s just hope the EDF have their insurance covered!
After rummaging through the City Watch building to find clues on his parents murderer, Steele learns that all the evidence has been moved to Cleighmoor Gaol, an infamous prison amongst crooks for its tight security. Attempting to sneak in will be a huge risk, but the truth is hidden somewhere within and is the only lead in solving this mystery.
After his business up north and upon returning home to Bridgeport, Steele learns about a recent string of murders across town and two of these deaths being his own parents. Now faced with questions and City Watch not providing any sufficient answers, he sets out alone to piece together this puzzle himself and find the perpetrator.
After the Russian Army took control over Chernarus, Tomas Cerny and best friend Dimitri form together a resistance. Their group is able to cause harm at first, but little by little everything began crumbling around them until Tomas loses everything he cares for. In his darkest hour he is contacted by an agent from U.S. Intelligence to help begin the fight anew.
Possibly the only known custom expansion currently available for the Saw video game. The events in this scenario will take place after the Truth ending from the original game with players stepping into the shoes of Melissa Sing as she wakes up inside some abandoned mansion.
Taking one step away from the usual military themes of ARMA for a moment comes a mission following the simple life of a civilian named Piotr and a story about friendship, murder and revenge. “We went out to have some fun teasing Jegorow, the new castle caretaker. But then everything turned out differently…“