the abandoned workshops Posts

August 16, 2013 / Doom & Ultimate Doom
Author: Pavel Hodek Release Date: July 28th 1994

Introduction

After barely surviving a swarm of asteriods, two astronauts and their ship are sucked through a black hole and find themselves warped to an alien planet. Here they discover telepathic humans are being terrorised by giant insects and held captive underground. They now seek your help and provide a shotgun just before a large spider breaks inside to attack.

August 14, 2013 / Doom 2: Hell on Earth
Author: Michael Krause Release Date: April 30th 1998

Introduction

Krause sets the stage for RUNBUDDY inside a large and sprawling UAC facility, chock full of zombies and demons just waiting to have a piece of you. This wad will require a Boom compatible source port to play correctly and takes the MAP03 slot; suggested ports at the end of the review.

August 13, 2013 / Doom 2: Hell on Earth
Author: Matt "Cyb" Watson Release Date: September 15th 2003

Introduction

The setting here takes place inside of a strange and bizarre world, floating in a seemingly endless void. This level is specifically designed with ZDoom features in mind and will include a selection of jumping segments, puzzle solving and new enemies to fight.

August 10, 2013 / Blog

July 2, 2013 / The Legend of Grimrock
Author: Phitt Release Date: December 12th 2012

Introduction

Vael is a five level dungeon set primarily inside a mine setting during its entire run, making use of a new wallset to complete that overall authentic look. Across each floor is a fair balance of both combat and puzzle solving, never leaning too much toward one or the other.

June 23, 2013 / Quake
Author: Ben ‘Kinn’ Wooding Release Date: January 9th 2005

Introduction

After narrowly escaping the great Bastion of the Underworld, you find yourself wandering for days in the desolate uplands of the Marcher Vale. As you approach the source of a fell wind, the distant shrieks of elder demons warns you that another Bastion looms, one even older and greater than the last.

June 20, 2013 / Doom 3
Author: Robert 'BJA' Hodri Release Date: July 18th 2006

Introduction

Somewhere in the middle of nowhere, you’ve just arrived with your car at a forgotten UAC facility. This old complex was shut down a long time ago, but something evil recently woke up.

June 8, 2013 / Doom 3
Author: Ryan "Quaker-X" Rutherford Release Date: October 24th 2004

Introduction

The Sigma Complex is a secret installation of the UAC located 300km north of the Gusev Crater. Its top secret location houses many of the highest classified projects performed by the UAC. This appears to be where you have been brought to after the events of the original game, but how long has passed since then and is it finally over?

May 30, 2013 / Doom 3
Author: Andrew Hill Release Date: December 2nd 2007

Introduction

The night has grown dark and cold by the time you arrive at the fortress city of Serengrove. Wind and dark shadows are all that occupy the empty streets in absence of the usual bustling activity. The fortress walls stand unguarded, merchant’s wares lie abandoned at the Western Gates, and the foul stench of decay lingers in the cool midnight breeze.

May 27, 2013 / Doom 3
Author: Tigger-oN Release Date: June 26th 2012

Introduction

Three levels focused on action packed gameplay within the non-linear confines of a concrete and brick themed tunnel system. Tread very carefully, since this place doesn’t seem to take lightly toward unwelcome guests where many surprises will be lurking around each corner.