the abandoned workshops Posts

August 19, 2013 / Doom 2: Hell on Earth
Author: Aware and Soutec Release Date: July 23rd 1995

Introduction

FISTFUL is a total conversion which goes on to change what we know of Doom by stepping away from those high tech labs and fiery pits of hell, instead taking players on a journey to the old west across two maps, complete with new graphics and audio.

August 19, 2013 / Doom & Ultimate Doom
Author: Varun Abhirama Krishna Release Date: August 1st 2007

Introduction

ODARK is heavily inspired by Episode Four from the original game, more specifically both E4M1 and E4M6 and focuses a level around a darkly lit and atmospheric gothic theme. Requires a limit-removing port to play.

August 18, 2013 / Duke Nukem 3D
Author: Alejandro "HeXTra" Pastor Release Date: October 27th 2012

Introduction

ESBN6 feels like a good old classic Duke experience and simple one at that, focusing on key card hunting and fighting against enemies in heavily guarded rooms. But there is a problem. Duke seems to have misplaced his weapons and goes on his adventure empty handed.

August 16, 2013 / Doom & Ultimate Doom
Author: Pavel Hodek Release Date: July 28th 1994

Introduction

After barely surviving a swarm of asteriods, two astronauts and their ship are sucked through a black hole and find themselves warped to an alien planet. Here they discover telepathic humans are being terrorised by giant insects and held captive underground. They now seek your help and provide a shotgun just before a large spider breaks inside to attack.

August 14, 2013 / Doom 2: Hell on Earth
Author: Michael Krause Release Date: April 30th 1998

Introduction

Krause sets the stage for RUNBUDDY inside a large and sprawling UAC facility, chock full of zombies and demons just waiting to have a piece of you. This wad will require a Boom compatible source port to play correctly and takes the MAP03 slot; suggested ports at the end of the review.

August 13, 2013 / Doom 2: Hell on Earth
Author: Matt "Cyb" Watson Release Date: September 15th 2003

Introduction

The setting here takes place inside of a strange and bizarre world, floating in a seemingly endless void. This level is specifically designed with ZDoom features in mind and will include a selection of jumping segments, puzzle solving and new enemies to fight.

August 10, 2013 / Blog

July 2, 2013 / The Legend of Grimrock
Author: Phitt Release Date: December 12th 2012

Introduction

Vael is a five level dungeon set primarily inside a mine setting during its entire run, making use of a new wallset to complete that overall authentic look. Across each floor is a fair balance of both combat and puzzle solving, never leaning too much toward one or the other.

June 23, 2013 / Quake
Author: Ben ‘Kinn’ Wooding Release Date: January 9th 2005

Introduction

After narrowly escaping the great Bastion of the Underworld, you find yourself wandering for days in the desolate uplands of the Marcher Vale. As you approach the source of a fell wind, the distant shrieks of elder demons warns you that another Bastion looms, one even older and greater than the last.

June 20, 2013 / Doom 3
Author: Robert 'BJA' Hodri Release Date: July 18th 2006

Introduction

Somewhere in the middle of nowhere, you’ve just arrived with your car at a forgotten UAC facility. This old complex was shut down a long time ago, but something evil recently woke up.