A relatively simple, short level with a new boss to fight at the end, taking place in a consistently designed white crypt.
Browsing tag: Quoth
Slower paced gameplay with a great atmosphere, further enhanced from the new sound effects and other neat elements, such as the working cogs. Design is good, consistent and works very well throughout.
Possibly one of the most enjoyable Base maps I’ve played since Subterranean Siege. Exploring the level with the combination of underwater locations adds a nice touch to gameplay. The level feels unlinear and the level design is crafted well evident from the brilliant texturing.
Red 777 is an action packed, challenging Quoth level, within an excellent looking fortress using an appealing brown and red colour scheme.
Actioned packed, yet very challenging expierence depending on the skill. Great design and decent usage of the textures throughout an atmospheric level.
The large variety in enemy types used and styles of combat ensure the map is fresh right the way through, including some replay value from the choice of two paths halfway in the map. The level consistently uses its unusual style and definitely looks good.