the abandoned workshops Posts

July 13, 2021 / Duke Nukem 3D
Author: Pascal Rouaud Released: May 26th 2000

Introduction

Intended as a branch off from ROCH3 if the episodic release ever came to fruition, ROCH’s secret level takes Duke to the sea side for an evening respite. Those alien maggots aren’t having any of it though, disrupting his ride on the bumper cars by playing a little too rough. Time to put them in their place.

July 10, 2021 / Duke Nukem 3D
Author: Pascal Rouaud Released: April 20th 2000

Introduction

In many ways ROCH3 could easily be considered a second half to its prequel as it wouldn’t feel out of place should the two levels be merged into one single experience, so much so that most of my thoughts regarding combat from ROCH2 still apply here.

June 19, 2021 / Duke Nukem 3D
Author: Pascal Rouaud Released: January 2nd 2000

Introduction

The second level for the ROCH series resumes from where we were left previously, on route to a warehouse by elevator that provides access into another district of town. Here Pascal decides to considerably tone down level scale, instead creating a more focused playing field that continues ROCH1’s earlier attempts at experimenting with ideas that may or may not work out for future levels to come.

June 9, 2021 / Duke Nukem 3D
Author: Pascal Rouaud Released: October 19th 1999

Introduction

ROCH is a series spanning multiple individual releases best known for Pascal’s distinctive urban design. This personal style soon found its way to influence others within the mapping communities, imitating and adapting these inspirations into their own works. ROCH became a cornerstone point of reference for well crafted city themed levels going forward. Even so, everyone had to start somewhere in their mapping careers and despite series fame, even its premier has a few rough edges.

May 14, 2021 / Duke Nukem 3D
Author: Maarten van Oostrum Released: July 15th 2020

Introduction

First part in a series, establishing itself as this massive urban playground where every progressive milestone is conquered by peeling away at individual layers that help fortify an alien infested city. Players will be working their way around the island’s outskirts, fighting through heavily guarded streets and leaping over rooftops, before towering over Woudrichem itself to contemplate their journey made to reach that point.

April 1, 2021 / Half Life
Author: Neil Manke Released: March 27 2001

Introduction

You take on the role of a successful writer who is struggling to complete their latest work. In an effort to regain inspiration your publisher rents out a country house to relax and write with renewed invigoration. During the long drive a hurried radio announcement talks about an unknown atmospheric phenomena reported around the area. Just after broadcasting this warning, a fierce lightning bolt strikes and causes you to swerve into the river.

March 3, 2021 / Duke Nukem 3D
Author: Artem Brullov Released: December 30th 2020

Introduction

It’s a late night and the Aliens have headed out to do some last minute Christmas shopping by occupying a shopping department named Queen’s Mall to grab the best deals in town all for themselves – everything is free for the taking! Duke has caught onto their plans as he usually does, loads up his pistol, slips into a pair of high heel boots and makes his way over to save the holidays one more time.

April 5, 2019 / Duke Nukem 3D
Author: Aymeric "MRCK" Nocus Released: February 26th 2019

Introduction

On a cold evening during the Christmas season, amidst an assortment of colourful festivities decorating the snow veiled cityscape, Duke stares upon a burning wreckage of his trusty postal van seconds before an assault from green runts dash onto the scene. Time to clean up this mess, hit the sack and be ready for an early shift tomorrow.

May 13, 2018 / Duke Nukem 3D
Author: Maarten van Oostrum Released: July 15th 2017

Introduction

Responding to a distress signal Duke arrives to find a space station that has become under siege by an alien threat. Not only must this nuisance be dealt with, his secondary goal falls under mechanic duties to repair and refuel one of the shuttles to escape with once his job is complete. Now if only the five pieces required to solve that problem weren’t conveniently scattered across the station.

April 17, 2018 / Doom 2: Hell on Earth
Author: Thomas "tourniquet" Seifert Released: March 2nd 2016

Introduction

MIASMA is a non-linear beast of a level that features several vicious encounters scattered along its many paths diverting from the central hub. Choosing which direction to take first could be best described as picking your poison, not knowing what dangers might be lurking ahead.