Introduction
Alien forces have taken over “We Stor Your Crap” and someone needs to take them down to secure future enterprises! Duke is perfect for the job and accepts it without any complaints, any excuse to kick around some alien scum.
Alien forces have taken over “We Stor Your Crap” and someone needs to take them down to secure future enterprises! Duke is perfect for the job and accepts it without any complaints, any excuse to kick around some alien scum.
Duke has been taken captive and imprisoned by the aliens, now his only goal is to escape from his cell and find a way out the prison complex. Simple enough. Maybe blast a few aliens along the way for good measure! JAILBIRD is a classic oldie and was Page’s first release, which later received a small update on June 22nd 1997 under the title JAILBIRD2 making minor tweaks but is essentially the same level.
Recreations of levels from other games are a common staple across modding, either a nostalgic one to one replica or an undercooked transition. On occasions some of them do stand out from the crowd, such as this little curiosity I came across while browsing DoomWadStation. Created by the same author who released Crimson Canyon, the first level from DUKE3D has been reimagined within the constraints of DOOM’s engine.
Having saved the earth from numerous threats, it’s about time Duke gets treated to an all-expenses paid vacation. EDF, known to cut corners, sends him to the most exotic paradise that $125 can buy. What neither of them realise is the hotel was built on top of a dormant volcano. After only a couple of days drinking himself into a stupor, an earthquake hits jolting him out of bed. Looks like the volcano just woke up…
Duke regains consciousness, head pounding after taking a heavy blow as he surveys his whereabouts. Bullet holes riddle the walls and beneath him, a motionless body lies in a pool of blood. Framed for the murder of an EDF General, Duke is now on the run as SWAT bash at the door. The EDF storm the streets in a furious attempt to track and take down the fugitive saviour of mankind.
You’ve been sent in to finish up where Fly Taggert last left off, to clean up any remaining demons that could still be running around the base freely. Apparently there is a secret underground community leading to the anomaly. Kill all remaining monsters in the tunnel, leave no survivors, take no prisoners. THEPATH is a single level taking the MAP07 slot.
At the edge of a dead world suspended in darkness, you find yourself in a strange space. Getting here wasn’t easy, almost dying in the process. Now only one bullet in the chamber remains, but at least you’re still able to keep moving for now. The rules here are the same: survive and find a way home.
Discovering a mysterious underground river that leads to an ancient Egyptian dam used to divert the current from their sacred monuments. Lara decides to follow it in search for treasures left behind, but soon finds out she is not the only one who has taken an interest to grab whatever relics lay inside the structures of this lost oasis.
An unexplored area of Vilcabamba has been uncovered due to recent earthquakes. Upon learning of this news Lara decides she should head back to Peru and revisit these ruins for new treasures. She wants to seek out a relic carved in pure gold but as it turns out, that will not be the only thing that still remains buried in the lost city.
On a dark and cold winter night, Duke is on his way toward a facility focusing on researching the depths of space. However it seems the place has been recently abandoned and signs point to something horrible having occurred here. The scientists have awoken something. It lurks, deep inside the darkness, hidden beyond the stars.