Browsing tag: Quake III Singleplayer


Lo sota Olt

Another singleplayer experiment that is pretty successful with the addition of two paths and a bot, while simplistic in the puzzle area. Great design throughout as the contrast between the catacombs and industrial sector works to show a sense of age.


The Edge of Forever

Provides a simple puzzle based singlepayer experience, although there may be times you’ll get stuck, visual cues will help put you back on track. Level design is amazing, great work on the texturing, lighting and construction with a good attention to detail and polish.