Offers a good combination of deathmatch levels where the layouts are left mostly intact but flow seamlessly from one area onto the next, while treated to a consistent theme and design to create an enjoyable, classic Quake experience with the occasional twist in gameplay.
Browsing Quake Themes – Cistern
Two excellent maps, each presenting a different style of play and design traits in each. One is experimental through the use of locks via explosives and its nature of progression and layout, while the other is closer to that of a classic Quake experience, offering several challenging fights. Both look great and are enjoyable to play.
Design is the strongest side of this conversion, showcasing an attention to detail from curved geometry, good lighting and careful texturing. Combat is moderate in difficulty yet quick to throw tougher opponents early on for tension.