Browsing Doom 3 Themes – Tunnels

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Endarchy

Author: Tigger-oN | Released: June 26th 2012

Each level feels alive and dynamic, the hostile nature of combat and limited amount of supplies on the harder difficulty provides a good sense of challenge while retaining some fairness. The non-linear layout and the many surprises in store kept things interesting, along with an internal achievement system for added replay value if those goals weren’t retrieved first time. An excellent set of levels that are consistently nice looking to boot.


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The Sigma Core

Author: Ryan "Quaker-X" Rutherford | Released: October 24th 2004

Manages to remain an enjoyable experience through its varied encounters and increasing hostility during progress, accompanied by high quality visuals across two different texture schemes and providing a tense atmosphere through its choice in lighting. Solid map all round which feels similar to the vanilla levels.