Basically, a skyscrapper has been attacked by aliens and it’s up to you and your squad to take them out from the top and work your way down. Ofcourse you don’t cover all the floors but enough to keep the map a good length while staying with its challenging yet balanced action with plenty of supplies around. You’ll also need to make sure you keep the soldier with the torch alive as he is required to progress but I had no problems doing so.
Little above average throughout with some simple, Black Mesa style structure throughout each floor with a small level of detail which keeps some locations wide enough for some battles, although a few furniture objects being used here and there. Texturing and lighting are both moderate with nothing much to complain about except being slightly bland but doesn’t cause anything to stand out and keeps everything quite moderate but could have looked better.
Enjoyable, challenging and short gameplay with a Black Mesa style design.
Author: Nathan Ruck