Nothing too hard to play through, but does involve a lot of traps and hidden areas in this map. The map really feels like something from Tomb Raider, except better and darker. Amount of enemies is good for the map and doesn’t pose to much of a threat. There are a lot of very good ideas and effects throughout the maps, especially at the end, which I won’t spoil. New lost souls work well with the theme too and the new weapons are good.
Looks like a realistic temple, and the design doesn’t get boring, except those small corridors your climb through. Im most impressed with the very well aligned leaves at the start on the temple and fit perfectly and realistically. Textures have been used well and a lot of rooms are big enough for the battles. The lighting in the map fits perfectly too.
A really well made map with some good ideas throughout.
Author: Russell Pearson