Another balanced and action packed map set in a small city. Again there is plenty of ammunition and health to locate, with several other secret places. Some fights indoors are cramped again, but some hidden enemies around corners was a nice touch. Again, keycards and button searching is the objective, but made a little more interesting using a radio design, and pointing towards the area it unlocks.
Much better than the previous, with a lot more structure and better texturing that blends well together. Good choices that creates something new with realistic lighting and shading used throughout the map giving it a more three dimensional look. More cramped interiors again which is shame, but designed well.
Another balanced, action packed map in the series.
Author: Pascal Rouaud